Archive for the ‘Activities-6675’ Category

EME 6675 – Mid-Term Checkup

Thursday, January 24th, 2019

Do This
dothis

Take a few moments to answer the questions below by clicking on the plus sign. There are multiple choice, multi-answer multiple choice, and ‘thinking/reflective questions for which you jot down a few notes then check them against the considerations offered. This is self-graded. When completed post your results in the Drop Box on Canvas along with a reflective self-evaluative statement.


Click for Question 1

True or false, To an engineer in the classical sense, there is no such thing as a 'bad' outcome.

Correct
Incorrect

Click for Question 2

The study of museum learning is relatively new but has gone through revolutionary changes in the past 20 years

Correct
Incorrect

Click for Question 3

Which of the following is true as it relates to selecting an instructional delivery methodology?
Note that there may be more than one correct response.

Correct
Incorrect

If no specific feedback is offered it may be because you have not selected all the
possible correct responses


Click for Question 4

Thinking question #1: Think about this following and jot down a few notes then compare your ideas to those offered:

Why do you think we were asking you to describe what a quadratic equation is?

Compare your response to these ideas:

  1. If you informally survey several math teachers, chances are they do not know how it is used in real life
  2. Most responses you find describe the math behind it rather than its application
  3. Knowing how it is used is fairly representative of the difference between how a mathematician and an engineer thinks about things.
  4. It is a lot more used in daily life than we all give it credit.
  5. Simply put it, differs from a linear equation simply because it can have more than one variable
Incorrect

Click for Question 5

Thinking question #2: Think about this following and jot down a few notes then compare your ideas to those offered:

Why do you think the Peter Stack article on STEM was provided as a reading assignment

Compare your response to these ideas:

  1. There exists an alternative view on whether a STEM crisis actually exists.
  2. If it does exist, it most likely is not the result of a faulty educational system.
  3. Such a shortage MAY be more difficult to solve than simply producing more science and math completers.
  4. We need another look at STEM teaching in order to make its benefits relevant to all students regardless of career choice.
Incorrect

Click for Question 6

Why was the concept of a Stochastic framework discussed in the lesson on STEM?
This question MAY have more than one correct response.

Correct
Incorrect

Click for Question 7

Providing credible empirical evidence about museum learning experience is a relatively easy.

Correct
Incorrect

Click for Question 8

Which of the following is true with regards to museum/informal learning?

Note that the MAY be more than one correct answer

Correct
Incorrect

Click for Question 9

There is no place for design thinking when one considers informal learning environments (or for STEM disciplines for that matter)

Correct
Incorrect

Click for Question 10

Thinking question #3: Think about this statement and place some comments/notes in the box provided. The compare your
ideas to those provided by checking your response:

The quadratic equation not only represents a mathematical factor but also is a metaphor for design thinking

  • If we are actually serious about implementing a constructivist learning experience,
    then we must change the way we approach the problem... we cannot look at it in a linear way.
  • Design is most often thought of as a noun but is more of a process or a verb.
  • In the IDEO model one needs to factor out the variables to come to some conclusion.. the quadratic equation is
    what a mathematician uses.. and becomes a the 'technology' or tool for the engineer.
Incorrect

Click for Question 11

Thinking Question #4:

What does the following statement mean? Think about it for a while and then jot down some thoughts. The compare your ideas to what is being offered when you select the 'check response' button:

There exists a designerly way of thinking and communicating that is different from scientific and 
scholarly ways of thinking and communicating, but is as powerful. 
of inquiry when applied to its own kinds of problems’.
  • First of all, the two concepts do not have to be mutually exclusive
  • Second, design think, if the designer/research becomes a part of the stakeholders,
    can actually contribute more to the situation than a researcher doing summative assessment.
Incorrect

Click for Question 12

True or False:
The basis for success in museum learning is what is known as 'free choice learning". The implication is that
museums are, in effect the perfect solution to motivate and engage all Learners.

Correct
Incorrect

 
 
 
 

EME 6675 – Final Project

Sunday, January 20th, 2019
Activity Goals:

If this was a course where all students in it were individuals who teach in K-12 and in the ed tech program, we would be looking for a completely different assignment. However, this class is made up of folks from K-12, business and industry, the military, those who actually work in museum/science centers, as well as masters and doctoral students from different disciplines. In order to level the playing field we need to come up with an artifact that:

  1. demonstrates a holistic understanding of informal/museum learning, and
  2. takes into consideration your vision of STEM as appropriate in your line of work, and
  3. takes into consideration your level of expertise with media.

This is an interesting challenge. So, we have come up with the following concept:

Project Deliverables

Project Case

You are an instructional designer who has just been hired (either as an employee or  consultant) to create an informal workspace to teach a STEM related topic or topics. Your employer MAY be a textbook company that needs to create supplementary materials for a STEM-related book. Your job is to create an instructional design document that is appropriate for an informal/experiential learning experience.

Note that an instructional design document is different than a lesson plan. We did cover these differences in EDF 6284 but I realize that some of you may not have taken that course yet. To help remind you i have posted the notes form the final projects for that course below. Click on the plus sign to reveal.

Instructional Design Document


The artifact(s) you create MAY include some direct teaching but in general the learning needs to be self-directed, constructivist based. If you decide to use a textbook, you need to name it and use it as the basis for your content. It is assumed that the book already includes direct instruction and your job is to ‘flip the classroom’ where the book is used outside of class to provide detail content and background information and the learning space/digital sandbox you create is to help the student ‘lock in’ the content through interactive, contextualized activities.

You need to call upon your understanding of the ADDIE and ASSURE design principles. In case you have not taken the Instructional Design course (EDF 6284) you will need to dig in a little on your own into what the ADDIE and ASSURE models do to help you plan the experience.

Notes/Hints:

  • The experience you create needs to target STEM content/context (as described in the first module)
  • The project has three parts.
    1. Create a design document that outlines your thinking process and rationale behind your selection of topic(s)
    2. Using ADDIE and ASSURE models, answer the questions as noted by each letter in both acronyms (i.e, analyze your learners, design the experience, answer questions about its development, implementation, and evaluation, then with regards to ASSURE how you would go about selecting media, etc..)
    3. Create an activities outline based on your selecting the appropriate instructional delivery method, as described in that lesson module from Cycle 2.

Evaluation

All final submissions will be reviewed in the contexts derived from the answers to the questions posed in each of the learning cycles found on the Calendar page:

  1. Your personal definition of the term “STEM/STEAM’
  2. A definition of museum/free choice learning
  3. It is based on one or two exemplar programs we reviewed this term that have been shown to be successful
  4. An review of your final product in terms of the RETAIN/gamification principles
  5. An assessment/evaluation plan based on sound educational theory
  6. It has sustaining power based on what we currently know about the future

Grading

Overall, there are three possible grades you can receive for this project as contextualized by the evaluation criteria noted above:

“A” Project Grade (assuming all interim due dates are met)

The product/artifact includes all six parts as noted above, justifies the chosen instructional delivery methods, and follows the ASSURE and/or ADDIE format

“B” Project Grade (assuming appropriate due dates are met)

The artifacts are submitted but with one or two of the required elements missing

“C” Project Grade (assuming appropriate due date is met)

Both artifacts are submitted but with more than two required elements missing
The rationale is missing

Note that late projects automatically qualify for a “C” Project Grade
  UPLOAD THE PROJECT ARTIFACTS TO CANVAS AND UPLOAD THE PROJECT TO LIVETEXT  

The project posting/uploading and naming instructions will be posted at a later date on final assignment checklist

EME 6675 – Fibonacci Art Activity

Monday, September 10th, 2018
Fibonacci