
            <style>
			.QTLCorrectStyle50			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle50			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle51			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle51			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle52			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle52			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle53			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle53			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle54			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle54			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle55			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle55			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle56			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle56			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle57			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle57			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle58			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle58			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            
            <style>
			.QTLCorrectStyle59			{
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/correct/tick1.png) !important;
			}
			.QTLIncorrectStyle59			{				
				background:left no-repeat url(https://emeclasses.org/wp-content/plugins/quiz-tool-lite/images/icons/incorrect/cross1.png) !important;
			}
			</style>            
            
            {"id":42261,"date":"2016-03-28T19:00:25","date_gmt":"2016-03-28T19:00:25","guid":{"rendered":"http:\/\/emeclasses.org\/?p=42261"},"modified":"2016-03-31T11:38:40","modified_gmt":"2016-03-31T11:38:40","slug":"edf-6284-models-and-message-self-check","status":"publish","type":"post","link":"https:\/\/emeclasses.org\/?p=42261","title":{"rendered":"EDF 6284 &#8211; Instructional Models and Message Design Self Check"},"content":{"rendered":"<div class=\"su-box su-box-style-default\" id=\"\" style=\"border-color:#0005c1;border-radius:3px;\"><div class=\"su-box-title\" style=\"background-color:#1f38f4;color:#FFFFFF;border-top-left-radius:1px;border-top-right-radius:1px\">Do This<\/div><div class=\"su-box-content su-u-clearfix su-u-trim\" style=\"border-bottom-left-radius:1px;border-bottom-right-radius:1px\"><a href=\"http:\/\/emeclasses.org\/wp-content\/uploads\/2013\/06\/dothis.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-37098\" src=\"http:\/\/emeclasses.org\/wp-content\/uploads\/2013\/06\/dothis.gif\" alt=\"dothis\" width=\"60\" height=\"48\" \/><\/a><\/p>\n<p>When you click on the plus sign each question will be revealed. There are multiple choice, multi-answer multiple choice, and &#8216;thinking\/reflective questions for which you jot down a few notes then check them against the considerations offered. This quiz is self-graded, meaning only you will see the results. After you complete each question a dialog box will be revealed that (hopefully) explains the rationale behind each question. Take the time to absorb your choice and the feedback. When you are done post in the Drop Box on Canvas a reflective self-evaluative statement as outlined on the assignment checklist. <\/p>\n<h3>Note that on a multiple choice question that has more than one correct response your answer will be marked incorrect if you include a non-choice even though the remaining ones you select are correct<\/h3>\n<p>.<br \/>\n<div class=\"su-divider su-divider-style-default\" style=\"margin:15px 0;border-width:3px;border-color:#999999\"><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 1<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>Solomon developed his theories on media and learning and came to the conclusion that \"\"media affect the acquisition of knowledge in a number of ways\". Which of the following were among the main elements that Solomon included in his thinking. (May be more than one correct response).<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option111\" name=\"question50_option111\"><\/td><td><label for=\"option111\"> they do not vary much<\/label> <span id=\"correctFeedback111\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback111\" class=\"failText\" style=\"display:none\">in fact, Solomon believed media enhance the ability to re-code, or transfer knowledge to another domain<\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option112\" name=\"question50_option112\"><\/td><td><label for=\"option112\"> media make it possible to take short-cuts in the process of understanding<\/label> <span id=\"correctFeedback112\" class=\"successText\" style=\"display:none\">\"specific coding elements can save the learner from difficult mental elaborations by overtly supplanting or short-circuiting specific elaboration\"<\/span> <span id=\"incorrectFeedback112\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option113\" name=\"question50_option113\"><\/td><td><label for=\"option113\"> Once a symbol has been 'systematized', it can cut down on the mental effort needed to understand something<\/label> <span id=\"correctFeedback113\" class=\"successText\" style=\"display:none\">symbol systems differ with respect to the kinds of mental processes they call on for re-coding and elaboration<\/span> <span id=\"incorrectFeedback113\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option116\" name=\"question50_option116\"><\/td><td><label for=\"option116\"> they highlight different aspects of content<\/label> <span id=\"correctFeedback116\" class=\"successText\" style=\"display:none\">in fact, visual design adds to the ability to place emphasis <\/span> <span id=\"incorrectFeedback116\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(50, 'check', '112,113,116', '111,112,113,116', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect50\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle50\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect50\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle50\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 2<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>True or False, a gestalt psychologist believes that \"the whole is equal to the sum of its parts\"<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option122\" name=\"question51\" value=\"122\"><\/td><td><label for=\"option122\"> False<\/label> <span id=\"correctFeedback122\" class=\"successText\" style=\"display:none\">Gestalt psychologists stipulate that perceptions are the products of complex interactions among various stimuli. <\/span> <span id=\"incorrectFeedback122\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option121\" name=\"question51\" value=\"121\"><\/td><td><label for=\"option121\"> True<\/label> <span id=\"correctFeedback121\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback121\" class=\"failText\" style=\"display:none\">According to Kaffka gestalt is not a principle of addition , meaning it is not equal to or greater than the sum. The whole has an independent existence... holistic thinking is about taking the whole  and thinking of it independently <\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(51, 'radio', '122', '122,121', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect51\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle51\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect51\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle51\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 3<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>True or False: To a gestalt psychologist humans are basically \"meaning makers\" implying that everyone has an innate sense of wonder<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option119\" name=\"question52\" value=\"119\"><\/td><td><label for=\"option119\"> True<\/label> <span id=\"correctFeedback119\" class=\"successText\" style=\"display:none\">for humans several fundamental and universal principles or 'laws) of perceptual organization exist:  proximity, similarity, good continuation, closure, smallness, 'surroundedness', symmetry and pragnanz... We as a species are driven by a desire to make meanings: <\/span> <span id=\"incorrectFeedback119\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option120\" name=\"question52\" value=\"120\"><\/td><td><label for=\"option120\"> False<\/label> <span id=\"correctFeedback120\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback120\" class=\"failText\" style=\"display:none\">The idea of making meaning is fundamental to our ability to learn and the value of symbols. Distinctively, we make meanings through our creation and interpretation of 'signs'. Reading an image, like the reception of any other message, is dependent on prior knowledge of possibilities; <\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(52, 'radio', '119', '119,120', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect52\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle52\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect52\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle52\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 4<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>True or False:<br \/>\nThe fact that most standalone video games do not always produce their intended outcomes in the classroom is, in essence, a 'shout out' to Sh\u00f6n's ideas about the instructional design process.<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option123\" name=\"question53\" value=\"123\"><\/td><td><label for=\"option123\"> True<\/label> <span id=\"correctFeedback123\" class=\"successText\" style=\"display:none\">History has shown that instructional media has a greater influence on helping teachers teach than on directly teaching students learn on their own. In other words, media designers usually exert more direct influence over materials and tools used by teachers than over interactions between learners and students.<\/span> <span id=\"incorrectFeedback123\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option124\" name=\"question53\" value=\"124\"><\/td><td><label for=\"option124\"> False<\/label> <span id=\"correctFeedback124\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback124\" class=\"failText\" style=\"display:none\">Some believe that video games almost always provide valid means to learn because they are so motivating... but the truth is those games that are really meaningful intervention on the part of the teacher\/instructor <\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(53, 'radio', '123', '123,124', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect53\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle53\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect53\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle53\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 5<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>When reviewing the Relationship Between Learning Theory and Media Message Design section in the reading, which of the following come to mind: (there may be more than one correct response) <\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option125\" name=\"question54_option125\"><\/td><td><label for=\"option125\"> media can add motivational aspects to instruction<\/label> <span id=\"correctFeedback125\" class=\"successText\" style=\"display:none\">this is demonstrated over and over, in not only this course, but in the entire ed tech program of study.<\/span> <span id=\"incorrectFeedback125\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option126\" name=\"question54_option126\"><\/td><td><label for=\"option126\"> Cronbach and Snow appear to act as contrarians to the idea that media themselves are influential to the learning cycle<\/label> <span id=\"correctFeedback126\" class=\"successText\" style=\"display:none\">Cronbach & Snow (1976) described an aptitude - treatment interaction. In their research, they found no strong correlation strong enough to support generalizations about the universal effectiveness of media except for those that best match one's learning styles.<\/span> <span id=\"incorrectFeedback126\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option127\" name=\"question54_option127\"><\/td><td><label for=\"option127\"> Elaboration Theory espouses the idea that media design plays an important role in learning.<\/label> <span id=\"correctFeedback127\" class=\"successText\" style=\"display:none\">the use of existing knowledge is important concept when considering the condition\/outcome\/method and connects all three.<\/span> <span id=\"incorrectFeedback127\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option129\" name=\"question54_option129\"><\/td><td><label for=\"option129\"> One good thing about 'common core' is that it focuses on the importance of graphs as a visualization technique to help learning<\/label> <span id=\"correctFeedback129\" class=\"successText\" style=\"display:none\">This is only true when the graphs used show relationships, not just quantities. <\/span> <span id=\"incorrectFeedback129\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option130\" name=\"question54_option130\"><\/td><td><label for=\"option130\"> Levin found that the simple act of adding illustrations to text almost always helped children to learn to read.<\/label> <span id=\"correctFeedback130\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback130\" class=\"failText\" style=\"display:none\">In fact Levin (1989) found that the simple act of adding illustrations to text did not always help children to learn to read. The intervention must be supplemented by something other in the design that makes this meaningful (take the graphing idea presented previously, for example). <\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option131\" name=\"question54_option131\"><\/td><td><label for=\"option131\"> According to Bruner, media plays the role of dis-incentivizing learners<\/label> <span id=\"correctFeedback131\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback131\" class=\"failText\" style=\"display:none\">In fact, he suggests the exact opposite.<\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(54, 'check', '125,126,127,129', '125,126,127,129,130,131', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect54\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle54\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect54\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle54\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 6<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>Which of the following instructional design models focuses on motivation?<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option132\" name=\"question55\" value=\"132\"><\/td><td><label for=\"option132\"> Dick and Carey Model<\/label> <span id=\"correctFeedback132\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback132\" class=\"failText\" style=\"display:none\">This model encompasses nine stages of instructional development <\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option133\" name=\"question55\" value=\"133\"><\/td><td><label for=\"option133\"> ARCS Model<\/label> <span id=\"correctFeedback133\" class=\"successText\" style=\"display:none\">Keller's is a seminal model that delves into four basic elements of motivation (Attention, Relevance, Challenge, success, in short).<\/span> <span id=\"incorrectFeedback133\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option134\" name=\"question55\" value=\"134\"><\/td><td><label for=\"option134\"> Kemp Design Model<\/label> <span id=\"correctFeedback134\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback134\" class=\"failText\" style=\"display:none\">Similar to other step by step models but begins with an instructional problem statement<\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option135\" name=\"question55\" value=\"135\"><\/td><td><label for=\"option135\"> ADDIE<\/label> <span id=\"correctFeedback135\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback135\" class=\"failText\" style=\"display:none\">Was originally developed for military instructional design.  the ADDIE model is widely used as a loose guideline\/framework rather than a specific cookbook' as are many of the others.<\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(55, 'radio', '133', '132,133,134,135', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect55\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle55\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect55\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle55\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 7<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>Which of the following, in your estimation, were some of the root causes for the development of the iterative design models (Spiral Model (Boehm) and Rapid Prototyping (Tripp & Bichelmeyer)):<br \/>\n<strong>There MAY be more than one correct response.<\/strong><\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option136\" name=\"question56_option136\"><\/td><td><label for=\"option136\"> Many of the design models that had been evolving simply took too long to yield any significant results<\/label> <span id=\"correctFeedback136\" class=\"successText\" style=\"display:none\">Software developers, for example, were finding, in response to the rapidly changing marketplace, that they were falling behind their competitors. The same was occurring in the education and training industries<\/span> <span id=\"incorrectFeedback136\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option137\" name=\"question56_option137\"><\/td><td><label for=\"option137\"> Most of the models on the market were not having any effect on learning outcomes<\/label> <span id=\"correctFeedback137\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback137\" class=\"failText\" style=\"display:none\">This is not true.. the issue at hand was the simple fact that most of the models entering the market were developed by large organizations (such as the military) under the auspices of so-called \"instructional systems\" and fell into the hands of bureaucrats and big systems thinkers.  <\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"checkbox\" id=\"option138\" name=\"question56_option138\"><\/td><td><label for=\"option138\"> With an iterative model as their guide, designers could start with a low fidelity medium (such as paper and pen) and move to increasingly higher fidelity prototypes as time goes on, saving time and money.<\/label> <span id=\"correctFeedback138\" class=\"successText\" style=\"display:none\">This is true... using instructional systems models developers sometimes never knew the results of their efforts until after large amounts of time and money were expended.<\/span> <span id=\"incorrectFeedback138\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(56, 'check', '136,138', '136,137,138', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect56\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle56\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect56\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle56\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 8<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>Which of the following better describes the 'traditional' model of instruction versus a more iterative approach ?<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option140\" name=\"question57\" value=\"140\"><\/td><td><label for=\"option140\"> 1-concept definition\r\n2-implementation of a skeletal system\r\n3-user evaluation and concept refinement\r\n4-implementation of refined requirements\r\n5-user evaluation and concept refinement\r\n6-implementation of refined requirements<\/label> <span id=\"correctFeedback140\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback140\" class=\"failText\" style=\"display:none\">This is the basis for rapid prototyping\/spiral method. (Note that step seven with this model simply states \"repeat steps as necessary)<\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option141\" name=\"question57\" value=\"141\"><\/td><td><label for=\"option141\"> 1-concept definition\r\n2-requirements definition\r\n3-preliminary design\r\n4-detailed design\r\n5-code implementation\r\n6-test and acceptance<\/label> <span id=\"correctFeedback141\" class=\"successText\" style=\"display:none\">This is the classic\/waterfall approach to instructional design (note that there really is a seventh step: griping because you realize at the end that there was something that got left out back in step 2!)<\/span> <span id=\"incorrectFeedback141\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(57, 'radio', '141', '140,141', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect57\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle57\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect57\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle57\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 9<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>True or False: The most significant advantage of the Kemp Model over the previous ones was that it begins with identifying instructional problems, and specify goals for designing an instructional program.<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option142\" name=\"question58\" value=\"142\"><\/td><td><label for=\"option142\"> True<\/label> <span id=\"correctFeedback142\" class=\"successText\" style=\"display:none\">According to Gary Morrison (another well respected instructional design professor and eventual co-author), two things are taken for granted by designers : 1- you must define the instructional problem. (some designers jump in when management has stated there is a problem without even confirming the problem exists),; 2- examining learner characteristics that should receive attention during planning (This is similar in nature to Gagne's ideas on analyzing the learner).<\/span> <span id=\"incorrectFeedback142\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option143\" name=\"question58\" value=\"143\"><\/td><td><label for=\"option143\"> False<\/label> <span id=\"correctFeedback143\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback143\" class=\"failText\" style=\"display:none\">Morrison and Kemp's design was in response to how many designers failed to properly set goals and define the learners.<\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(58, 'radio', '142', '142,143', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect58\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle58\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect58\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle58\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<div class=\"su-spoiler su-spoiler-style-fancy su-spoiler-icon-plus-square-1 su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Click for Question 10<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\"><div id=\"theExam\"><div id=\"questionDiv\"><p>Which of the following is essentially true about Gerlach and Ely's instructional Model?<\/p>\n<table width=\"90%\">\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option144\" name=\"question59\" value=\"144\"><\/td><td><label for=\"option144\"> Gerlach and Ely is more of a prescriptive design methodology than a specific implementation plan.<\/label> <span id=\"correctFeedback144\" class=\"successText\" style=\"display:none\">This is true... like with ADDIE, when looking over theirs, one see mostly general steps and considerations rather than a cookbook approach to actual writing a design document: specify content and objectives; identify strategies; organize; allocate time, space, and materials, etc.  <\/span> <span id=\"incorrectFeedback144\" class=\"failText\" style=\"display:none\"><\/span><\/td>\n<\/tr>\n<tr>\n<td width=\"8\" valign=\"top\"><input type=\"radio\" id=\"option145\" name=\"question59\" value=\"145\"><\/td><td><label for=\"option145\"> Gerlach and Ely is a complex 'cookbook approach to design.<\/label> <span id=\"correctFeedback145\" class=\"successText\" style=\"display:none\"><\/span> <span id=\"incorrectFeedback145\" class=\"failText\" style=\"display:none\">As noted in the readings, Gerlach and Ely is a relatively simple prescriptive design method and model. <\/span><\/td>\n<\/tr>\n<\/table>\n<input type=\"submit\" value=\"Check Answer\" onclick=\"checkExampleQuestionExampleAnswer(59, 'radio', '144', '144,145', '', '' );\"><!--QTLfeedbackStart--><div id=\"mainFeedbackDiv\"><div id=\"exampleQuestionAnswerCorrect59\" class=\"qtl_hidden\"><span class=\"correct QTLCorrectStyle59\">Correct<\/span><\/div><div id=\"exampleQuestionAnswerInCorrect59\" class=\"qtl_hidden\"><span class=\"incorrect QTLIncorrectStyle59\">Incorrect<\/span><\/div><\/div><!--QTLfeedbackEnd--><\/div><\/div><\/div><\/div><br \/>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[101],"tags":[],"class_list":["post-42261","post","type-post","status-publish","format-standard","hentry","category-test"],"_links":{"self":[{"href":"https:\/\/emeclasses.org\/index.php?rest_route=\/wp\/v2\/posts\/42261","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/emeclasses.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/emeclasses.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/emeclasses.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/emeclasses.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=42261"}],"version-history":[{"count":10,"href":"https:\/\/emeclasses.org\/index.php?rest_route=\/wp\/v2\/posts\/42261\/revisions"}],"predecessor-version":[{"id":42301,"href":"https:\/\/emeclasses.org\/index.php?rest_route=\/wp\/v2\/posts\/42261\/revisions\/42301"}],"wp:attachment":[{"href":"https:\/\/emeclasses.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=42261"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/emeclasses.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=42261"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/emeclasses.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=42261"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}